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Anonymous /vg/527331521#527352868
6/14/2025, 3:56:15 AM
>>527293529
The actual answer is to have speed bumps in the missions. Something Bunny / whichever fastest character needs to stop and deal with, giving every other character time to catch up. That ay Bunny can still be the fastest character, but everyone else still has time to catch up.

We did have some stand in the circle stuff, drone escorts, hacks, that kind of thing. Which did the job of having bunny stand still, unfortunately since bunny could also clear all those missions by simply jumping up and down in place they were deemed boring and taken out. Also barrels too, those were slowed bunnies in hilarious fashion til they were changed.

Assuming nerfing bunny impossible and buffing everyone to be bunny's level inevitable, then what could be done is putting a boss or something in a couple of rooms, like a mid dungeon boss... or you know, that would be what would help if the devs aren't about to try to make every gun on par with the Last Dagger, so the speedsters are still going to shit on the boss in half a second too.

Sometimes I wonder if the devs are trying to speedrun failure for some reason. But it's probably just them being really really dumb. You can really really tell this is the studios first game.