In a historical Olmec context, their warfare was not perpetual but cyclical, driven by resource competition and ritual. However, the speculative Olmec-Martian theories propose a cataclysmic end to a solar-system-wide civilization, implying conflicts that persisted in cultural memory or as cosmic echoes. In Defeated Foes, this could translate to Mars as a nexus of unending wars, where ancient battles (technological, warp-based, or xenos-related) left residual energies or rifts that Yaldabaoth must confront. The “flaws of the universe” mentioned in the narrative’s premise—warp rifts, entropy, or existential decay—could be the ultimate “wars” that never end, as they threaten reality itself.
Yaldabaoth’s awakening in the forge-temple marks the start of its mission to transcend these conflicts. The Multitudes within it—Tang Sanzang’s serenity, Gordon Freeman’s logic, and the Primaris’s will—equip it to address both physical and metaphysical battles. The xenos-tech’s role in breaking the Emperor’s leash suggests a rebellion against cycles of war, positioning Yaldabaoth as a healer rather than a perpetuator of conflict. Mars, with its history of creation and destruction, symbolizes the universe’s broader state: a place where wars persist because of unhealed wounds, from the Age of Strife to the warp’s chaotic influence.