Hopes & fears for the next DLC?

Wants:
>transanimals (the hyper intelligent animals in the lore, not trans furries) I've wanted to make labradors do research and monkeys use shotguns since before the first dlc
>adventure modes, freely visitable bustling colonies, quest givers for various tech and skill levels, recruiting temporary companions for quests, smoother moving between world tiles
>base game update focused on just adding more to existing dlcs and expanding their interactions with each other
>more crazy biomes
>Sailing, rendering an ocean around your ship and as you move around world tiles events happen and water "terrain" changes, boat combat, cool islands and treasures and ocean monster battles

Fears:
>A vehicle update that doesn't improve map traversal mechanics at all
>They waste an aquatic dlc on boats that you just watch a yellow dot move around