>>11954095
Half Life 64 might be a bridge too far with all of the different enemies / objects on screen.
Some dude did spend a couple years of his life making Portal 64 only to get told by Valve that he should not continue with it (he was using proprietary Nintendo microcode and couldn't port it to open source solutions) ...It's a real shame, the port was really turning out amazing
https://www.youtube.com/watch?v=sb3nHlsBBpg