Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous
7/1/2025, 5:20:53 AM
No.529472740
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.