>>538229815
>I don't know why Kurogames can afford to have nice cutscenes while HSR has pic related and 10 second long cutscenes.
Performances issues
The game has been designed to run on weak PC/ Phone
Genshin has been improving their animation, but now some users have to upgrade their devices
>Also it's crazy that every other competitor including Genshin and ZZZ have prerendered cutscenes that look like they could be in-engine but Star Rail prerendered cutscenes look nothing like the actual game.
What's so crazy abou this? Ultimately they are all pre-rendered cutscenes, except ours just look straight up better :)