Been luring enemies and using the cocoon dropped on death to pogo in attempts at sequence breaking.
>Got a mask shard for an early mask.
>Got into a room containing nothing (yet?)
>Found a merchant
>Wasted 15 minutes getting into a path when the upgrade required to enter was just one room down the other unexplored path.
No big skips like using the Shade to reach blue lake early in HK so far. My compliments to Team Cherry for making these flying bell-head enemies which are immune to hits from above so it's easy to knock them into a favorable position. Anyway, these areas feel kinda small and close together, tightly packed like how so many regions meet near fog canyon in the first game. Hasn't been big zone to get lost in yet.