>>542619050
>>542619140
eh, I suspected so. As I've said, I'm burning out hard and can't be bothered anymore to look up track analysis and skill trigger conditions because Cygames still thinkgs after years of grub to put "slight" "little" "moderate" "beastly" etc instead of actual values in their skill descriptions.
>>542619275
>Your Groundwork?
And what do you think I'd trigger it with when I didn't roll shit when it comes to green skills?
>Turf B is a nail in the coffin
As I've said, I can't get AS reliably because only Seiyuns I have on friendlist don't have single turf spark. Best I can get is turf B and hope for spark trggering mid-game, and I need my shitty Teio as parent to reach that B.
>>542619483
eh, problem with skills is that you need to either grind a lot, doing several runs a day and hope for RNG, or have tons of cards and parents. Can't be bothered with first one anymore, and second one isn't viable with shitty carats income we have. And nothing in their cash shop meets my standards for minimum worthwhile value. With their shitty value I'd rather spend my monthly gacha limit on other gachas.
Even my Maru with best winrate this CM isn't even close to being optimal.
Maybe it's time to just quit this game and free up time to catch up with BA/genchink main story, learn some 3D modeling or do something that doesn't require staring at screen. UmaMusu simply doesn't have enough to offset disadvantages, like for example GFL which I still play and played even with old, shitty client, because it at least didn't require this much effort and I really liked story.