>>718567091
>100milion
You can't just say a number and not provide sauce. Plus the owner estimations vary between 14k and 50k.
Considering that the full price was €14.99 in France, if we round up the owner estimation to 30k (a number pushed by Choco himself some time ago), and consider that everyone paid this price (no sale), we get a maximum of €449700 in revenue (the actual revenue is of course lower due to the sales).
The devtime for this game was 8 years, with an early access release of 6 years. Knowing how expensive managing a company is in France due to being one of the most taxed countries in the world, we can already estimate that revenue has already been burned for the most part to paying the state, the salaries for the few employees, etc.
Even taking into account the main work of Crimson Tales (contract work for AAA companies, such as that one job with Netease they did several yers ago). Choco could NOT afford a spot in Gamescom. They'd end up in the red betting on a show where the audience is already sleeping from the slop showing on screen.