an intersection of both space and ground combat is in-colony combat
I do have issues with how it's handled (not at all) in media. Don't get me wrong, I fucking love Gundam, but bullets ought to be going picrel trajectories withing spinning oneill cylinders, but in-colony fight scenes never account for the Coriolis effect.
Bullets just seem to act independently of the inertial frame of reference in shows.
Maybe its just that the spin of a space colony is slow enough, and projectiles fast enough, and the radius of the colony big enough that it would be negligible or something, but idk.
An O'Neill habitat with a diameter of 6.4 km, generating 1g of centripetal force by rotation, so it would have a tangential speed of 400 miles/hr right?