Anonymous
8/1/2025, 2:15:10 PM
No.1016226
Made and rigged a midpoly xenomorph drone for hopefully a game at one point. 5k triangles and 77 bones in the rig. Just a color-ramped cavity map for the diffuse and a normal map from a shitty sculpt, used 256x256 areas for both. Good thing the things are mostly one color and shiny, or that would look unusable. The reason why the textures are so small is because I'm planning to have many types of xenomorphs which will share the material and diffuse/normal texture atlases so that I could hopefully spawn dozens onscreen with decent performance on my potato. I think I should add some claws as floating geo to it because it doesn't look dangerous enough. Although drones normally aren't for combat.