>>96734766
>>96735743
>>96740894
It is Player 1's turn, so they have Priority.

Step 1:
Player 1 Invokes "I Am The Dot", Identifying "Knives" and
Transmute it into a Meme or Structure. In this case we'll choose Structure.

Now Priority passes to Player 2. In this example we are only considering the face-up cards, so there is nothing Player 2 can do, so they pass Priority back to Player 1.

Player 2 does not respond, so the Transmutation of "Knives" resolves, and Knives is Projected as a Structure, and Priority returns to turn player (Player 1).

Step 2:
While "Knives" is in the Projected state on the Thread, Player 2 then taps an Energy to add the Projection of "Luffy" from their Hand onto the Thread.
Because "Knives" is still in the Projected state (not yet resolved), it cannot use its effect. Priority passes to Player 2, and they do not respond.

Step 3:
The Thread then resolves FILO.
"Luffy" resolves as a Manifest Entity.
then "Knives" resolves as a Manifest Structure.

Step 4:
Now player 1 can move to combat, and Directly Influence (attack) "Knives" as a Structure, reducing its Equilibrium by 1.

In this way Transmutation can be used to "stun" cards. It is especially useful with composite cards which have a full turn cycle of Autism (Summoning Sickness).

One of the reason the playing of a card is broken up into two steps on the Thread (unlike MTG or YGO), is because all effects are activated abilities (in MTG terms).