Natlan is pretty much done. and while I wasn't crazy about a lot of the mechanics, the saurian gimmick, the characters that will becomce complete bricks in a month and the overal design choices... I have to say I fucking loved the night kingdom. The overall look and feel of this land between life and death, the presentation, the secrets you could find there, and above all how they did a great job in making it seem difficult to travel to and limiting your exposure. I loved my time in there and while I would have wanted more, having a huge map with the usual chests and trials would have cheapened the experience. My only real issue is the reliance on the abyss hounds as mobs, this could have used much better enemies.
I hope to see something calture that vibe in the future of the game. Hopefully before I burn out