>>1020516
>at the end of the braid to transition it into a hair end piece instead of getting as messy as you have done in your picture.
Ehhhhhhhhhhhhhhhh... Feels like a cop out. I'm stuck on
>You can just manually do that using alt s on the curve no?
I should try that, but then I'd have to make sort of the entire hair piece of what's going to be curved, including the straight part of the delayed braid, *then* find out how to bind that to the control curve that tapers... Probably more cleanly than what I did just there.
When I said "tried to patch it up" I meant trying to make it be less stretched, as I still have to do the UV mapping.
Anyways attempt 2 trying to use curve deformation modifier on the entire set of curves, it's about yay more consistent, though it still stretches.
But I am getting closer I guess. If only by a bit.