>>96555660
>Leveling up instantly would allow many parties to keep going deeper instead of backing down and this is not the way the dungeon loop is supposed to go.
Being forced to return solely because you maxed out your carrying capacity is probably one of the lamest ways to complete the "loop". Especially when it largely just amounts to bactracking, and then backtracking back.
>it's that there are no positives that i can see
Being able to delve deeper is already a positive from my perspective. There's already plenty of other resources that need to be tracked and replenished, and depleting carrying capacity is one of the few where the better the group does, the more often they have to return to town.
It's definitely a to-each-their-own type thing, but I think the best part of any good dungeon crawl is the dungeon crawling, and going back to town at all should be seen as what lesser adventurers who have not mastered dungeon delving do.