>>535670524
what even was the last fight that wasn't artificially difficult? Pequod Trio? Erlking? to be honest, the gameplay hinders the game pretty badly. you can't make encounters "hard" with how simple the game is and the target audience nor can you throw bullshit at them like they did in Ruina because the only pre-battle prep there is are picking ids that work together unlike Ruina (outside of genuine unfun bullshit like Kether). at least people are finally realizing how kuso the game is haha...