>>545775761
Thanks anon, I've been trying this and I have no idea why it's not working for me because I've heard people on various websites mention this as well. With an example white plane, I see it go very far, I change the far clipping distance to a ridiculous number (10**18), and I still get the same issue in game for some reason. Actually I just tried what is allegedly the highest number possible for some reason (3.402823e+38) and still no luck. Can't be an issue with the water prefab since this is just a white mesh now either. Starting to wonder if it's just VRChat issue.