>>96382555
Thirding.
>>96382692
For a martial, a high rank in your main combat skill is a given. But a good GM doesn't just let the player take do the "40 points in Guns" meme and tank all penalties. You gotta have realistic skill caps for your players. And in any case, most 'martial' advantages don't involve a particular skill roll, they just give you options that martials without that advantage don't have, like Combat Reflexes and Trained by a Master/Weapon Master.