So to recap
> Worldsoul Saga in DoA, as the development is in shambles
> female Blizzs CEO giving into the unionised pozz-Blizz team's demands - Haranir (which no one wanted) is added in
> all of the other features are recycled from the past expansions & ideas planned by the team loyal to World of Marvelcraft vision
> all of the narrative team is unionised now in California
> Microsoft gutted the expansion budgets to 1/3rd of the past budgets
> Metzen already planning a pre-emptive exit

Since they had nothing planned for this expansion, what the fuck was the new CEO expecting the pozz-Blizz team to achieve with their follow-up idea, had they been allowed to complete their desired vision on TWW & its follow-up expansion?