>>96350179
Because gun and gunpowder weapons are the sort of thing that the Bad Guys use. Mechanical and impersonal. Made for killing at a distance and overthrowing any form of social order. Even Tolkien thought so:
>It is not unlikely that they [goblins] invented some of the machines that have since troubled the world, especially the ingenious devices for killing large numbers of people at once, for wheels and engines and explosions always delighted them
Heroes are in tune with the natural world, and if they kill, they almost universally do so face to face where the enemy knows it's coming. Even archers shoot people in the front. Guns inevitably lead to massed formations of nameless peons pulling their trigger simultaneously and projecting forth a volley that just deleted whatever is in front of it. No plausible physical force in the human experience can stand up to it,or dodge it, or resist it, or survive in any way save through dumb luck. Guns are the weapon of the medieval anti-hero at best, or the villains most commonly. That's just the nature of the genre. If you want guns, just don't play medieval fantasy, any more than you'd play a drone operator in a Pendragon game.
There's nothing intrinsically wrong with guns in *a game*. There's everything wrong with not acknowledging the genre you're playing in.