2 results for "1e44f7ac546042fdb5fc4359e4f15ed9"
Why don't they make more games that have a focus on side quests and side material? This game had TERRIBLE dungeons and I always dread replaying them and rebeating bosses but the quests were so kino.
Why is this series the only game that can get puzzles right? Either they make puzzles too difficult/esoteric where you have to look up the answer (like a bunch of adventure games) or they're mind-numbingly easy.

Even though people didn't like the dungeons in THIS Zelda, the inverted tower was like 2 dungeons in length