>>543414197
I did my market research using Deep Space Waifu as a reference, a series of cheap shooting games that sold well.

Now the games are discontinued on Steam.
It had a lot of style in its music and menus that imitated Miami Style Movies and the selector of girls was Tinder + Mario's Selector Map, but the art of girls was bad.

After the success of the first game, the author made the same game over and over again with different girls.

The first game sold 1 million copies, the second 500,000, the third 200,000, the fourth 100,000, and the fifth 50,000.

My thesis is that it wasn't that the idea didn't have a market, but that the series was being mistreated.

I also believe that the gacha game audience is a good target to aim for.