>>720034957
I'm not an expert but
>Designs are extremely overcomplicated with many details
Typically, simpler designs are preferable in team based games since they are easier to recognize and are more iconic.
>Designs are not distinct from each other in terms of color.
Every single character has the entire rainbow of colors in their design, which again makes them difficult to easily recognize and distinguish
>Everyone looks like a DEI construction worker of some sort, and nothing about them indicates their specific unique niche
Normally you would want a character's design to reflect their in-game functions or character lore/personality.