>>96332762
Not the anon you're asking, but... As a DM, I always tell my players they have characters who WANT or NEED something badly enough that they're willing to risk their lives to get it. I don't care if that thing is money to pay off a debt, searching for a lost sibling, having to break some kind of curse that's been placed on them, whatever; as long as it's something that will make them want to actually get off their asses and engage with the world to find a solution.
I have rejected several player backstories for giving me characters who don't want or need anything and basically have no reason to adventure. I don't care if your backstory is short or long, but it has to make your character want to DO something. If Bob the Shopkeeper is happy just staying at home running his shop, maybe Bob the Shopkeeper isn't a good character for a dangerous high-stakes fantasy adventure campaign.