- Added basic level editing functionality.
- Added basic physics and jumping
- Added variable sized hitboxes
- Hardened a bunch of edge cases
- Added a basic debug menu which cuts my fps in half because its a disgusting hack
- Started work on animation support
Also did an xbox hueg refactor of a ton of code yesterday so now I have the foundation for mod/custom asset support. I just need to write the actual loader now, it uses a basic but extensible block-format because I hate json. Might get it done this week if i feel motivated.