>>96699455
I wanna see your dodgeroll mechanics. My group is running and tweaking a dark souls homebrew but it is mostly just a d20 system game (and we don't even have a dodge roll, to my dismay) and I want to move us more towards something more tactical.
I'm getting a bit annoyed with one of the members who really doesn’t understand match. One of the spells takes a full round to cast and grants a +1 to a single attack...