>>96220219
Basically a bodysculpt will let you walk the walk but not talk the talk (i.e anchor arms from Spongebob). The standard sculpt can make you peak human and exotic sculpt gives you inhuman traits (and humanity loss). Explored in Interface 2 you can combine cyberware with exotic bodysculpts to give you special traits and tie it into a theme. Check it out https://bit ly/cyborganarchist.

There is also fashionware, stuff like chemskin (change skin color from mere race to neon glowing), light tattoos/emp threading, shift-tact eyes, and techhair. So you could get glowing green cat shift-tacts and not be considered exotic, it would be the full bone and physique changing to be exotic (and then you might need to still get shift-tacts on top of that but desu I'd throw it in for free).

The cybercock is called Mr. Studd and it can be tech-upgraded (unironically +1 in sex, like an excellent weapon). You don't need bodysculpting to get this cyberware, but maybe it'll help you fill out the rest of the look.

One of my players wanted wings and we compromised by letting him have the Black Chrome hoverboard as a jetpack/wings. By RAW it can be controlled by leg pedals like a motorcycle with the hands-free interface upgrade so I just said his legs had trackers to control it and his movement was vehicle-like (i.e not precise and requires an action to make special moves/tricks while normal movement wouldn't). I have thought about an idea combing the multi-arm mount and special paired cyberarms for wings.

>>96250651
Just like >>96252542 says and don't forget Black Chrome (pop-up shotgun and net-launcher, flashbulb & 8 laser pointer cyberfingers to blind someone) and Interface RED 2 (combat jaw and firebreather).

For a hot gaming tip get pop-up weapons that normally can't be concealed like a pop-up Very Heavy Handgun/Heavy SMG (or even the Militech Crusher for 'fuck everyone in front of me' emergency) or Wolvers.