>>1825312
Qibo Battles: I’ve already figured out the NPC’s deck!

> Now that progression’s covered, let’s talk about one of the standout features—Qibo Battles.
> It’s essentially a Clash Royale-style auto-chess mode, where both sides deploy Qibo based on cost, and the Qibo automatically move and attack. The match ends when one side’s base is breached.

> This mode is completely separate from character progression and is designed to tackle one of the major challenges in secondary games: version content padding.

> However, since this test only included PvE and many elements still need refinement, the full potential of this gameplay hasn’t been fully realized yet.