>>1930295
>Did you guys have fun this go around?
Yes, thanks neek. I have a list of mods I'll post here later that I think would be cool to consider. I think hydrate should be used again, and if we use primitive survivial the raft should be disabled.

>worldgen ideas
As much water as possible. Obviously we'll still need some land for traders and resources, but otherwise we should be forced to live on something like picrel. It'll probably have to be tested beforehand so we don't end up with a terrain fiasco like last time.