>>721177819
The HP system they have in place is definitely so you can tank a couple of items before "spinning out" which I think it's a good idea, though it could be slightly better implemented, I think you should get some sort of reward for hitting a player with a weapon, perhaps a reduction in reserves rather than health; but at the same time, the items should probably not be auto-locking weapons so you need some amount of skill to hit shots or place hazards for the other racers.