>>713023694
https://automaton-media.com/en/interviews/the-market-for-furry-games-is-huge-and-the-fuga-melodies-of-steel-series-was-saved-by-it/
—But does the passion of the furry community translate into sales?
>Matsuyama:
>Oh yes, it does. To illustrate – we saw a huge spike in the Fuga series’ sales during Steam’s Anthro Festival. It kind of helped awaken latent interest among US furry fans. Our sales tripled during the campaign, and almost all of that came from the US.
―Besides the US, have you noticed any other countries where enthusiasm for furries is strong?
>Matsuyama:
>It came as a surprise to us, but China. Fuga: Melodies of Steel supports both Traditional and Simplified Chinese, but it’s not officially available in China, so players use VPNs to buy it through the US or Japan. When we saw revenue coming in Chinese Yuan, we were like Wait, how come? Although we expected some players might do this, we were still surprised by how many people in China were actively playing the series, to the point that it’s become our third best-selling region.