>spawns fireball inside your head
>spawns sword inside your head
>hides attack telegraph with previous attack
>kills you with fireball whos animation showed it disappearing but whose hitbox is still there, just invisible
>glitches out and kills you with projectiles spawned during stagger
>glitches out and floods the whole screen with void because you went too high
great boss great fight wow!
i just wanted to finish off radiant hall of gods before silksong but this shit is miserable
why did they make a boss you only encounter in the context of long grinds one of the most rng dependent fights in the game?