>>530678165
Makes sense, hoyo games are all cliffhangers that are never picked up. That makes them always open for discussion and very hype when they decide to allude them 4 years later. I remember for example sparkle and sampo hyping up a crisis in belobog that literally never happened. And in genshin nothing happened in 3 years so they basically needed to add a year now of "resolving stuff΅ (I wonder if it really will, like all the stuff in enkanomiya) that they could have done anytime already.
In wuwa there are big mysteries but everything seems to be either solved in the same patch or in the year (we just saw 2.0 phrolova's third prophecy). I have to agree that I prefer this way, because hoyo moves the plot to outside the game leaving to your imagination while wuwa does it in game, which is similar to most shows/books I'm used to.