>>96536924
Finally, we've got Outcasts. These are the ones that don't really have a good point of comparison. They're closest to Demons and Changelings but not really. They're born mortal but suffer a largely hereditary curse thanks to sharing their family tree with some otherworldly being. That can be a demon, but it can be an angel, eldritch horror, or near enough anything else. As mentioned the Outside covers a lot of space and so these guys are similarly varied. Although what it likely isn't is Fey as those are a whole other deal here. They're between human and the Outside and that liminal nature is a large part of their mechanics. They can let some of that bleed through to take a semi-liminal form that's enrapturing and terrifying in equal measure, and they can teleport themselves and others to a Battleground they know of. They're also virtually impossible to kill, even by their own hand, and if something would they'll reform later. But being apart from humanity as they are this strips them of any strong relationships they might have. Their Families are all built around how they see their imprisonment, and how that separates them from humanity. Their Practices also don't align massively well here either as Mayhem, Summoning, and Physical Perfection all quite neatly brush past the more explicit purviews of things like Lores or Embeds. There is still overlap but it's not emulation of iconic abilities here like with the Hungry or Primals.

There are a fair few other things I didn't mention either, like Torments. Each Lineage gets a selection of things that work sort of like Vices from CofD, but are more tailored to the splat in question. There are also Accursed that are more strongly aligned with the core Lineage than their Family, which changes things up. A Hungry like that doesn't feeding frenzy for their Family's hunger but instead vast quantities of blood. There is also a pseudo(?)-Lineage of hunters coming, as well as Accursed who simply don't have a Family.