>>7688988
no problem!
>constructions
its pretty much breaking down the object you're drawing into simple 3d shapes, a common way to approach the head is a sphere for the cranium with the sides chopped of and some sort of trapezoid shape for the jaw but there are other ways too, you can explore them on pinterest and experiment until you find one that's intuitive for you.
>irl human skulls don't really translate the same way to manga heads
I've heard that too lurking here, they dont directly translate but they are still the derivative, its much harder to make sense of the simplification you see in anime unless you have a good understanding of where it came from, at least thats how it worked for me. otherwise you'll be copying lines without knowing why the artist used that specific line or why the nose is placed there etc, you can still be successful without it, just takes a little longer for our brains to connect the dots trying to understand the abstract rules of each artist more than with skulls, it just might be boring at first.
>it turned out better
awesome! glad it turned out well!
>my picrel
thank you! it took around 35 min, then i spent another 10 min adjusting the eye area, i skipped a lot of the construction steps for it since this was a front view angle, but you can search 'anime head construction' on pinterest to see what i mean
>how long have you been drawing
I started last march so about 1.5 years of semi consistent drawing, one of my first drawings were picrel, i have a binder full of these so know improvement is possible!