>>106310674
Yep, it's amazing how dogshit most books/tutorials are at this. For example:
Most D3D/OpenGL tutorials fall for one of these:
1. just use this 3rd party library lil bro
2. Everything is wrapped up in a class, there are virtually no function calls, but wait see those countless nested "new"s? Track them to figure out how the fuck things are getting initialized.
I fucking hate codebases like picrel so much. And guess what App.cpp is also a 100 line file with a 5% actual statements that does something and 95% function calls.