>>106611890
Glad some of the small details stood out!
The main deficiency from my artistic vision from it was I wanted to capture more of the robotic/angular elements of the design (e.g. the modified ears), but I had to stop short of getting too radical with it (e.g. changing the face shape). That's not so much an issue of needing references, so much as needing more time to reflect on the geometry of not just Oneira but also the geometry of glegle (a character which defies consistent geometry inherently, see picrel).