>>719849492
A mixed bag. If a game was shit you weren't gonna get it fixed except super rare occasions. But they were usually solid, complete titles with only developer bullshit involved. Nowadays it's indies having to do shit that the big studios won't anymore, and monetization seeped into every single possible corner the industry can get away with - but for those who love graphics and spectacle there's no shortage of it, and the ability to hop into a co-op game with your friends is more efficient and quick than ever. You can argue that losing the couch afternoons of co-op and versus with your neighbors and friends sucks, but those never went anywhere for some parts of gaming either.

I'd say the industry was in a better, less retardedly expensive and pointless spot trying to nickel and dime everyone for every penny possible, but having a massive rom collection of both games I grew up with and games I never touched, there's just some games that were never as timeless as others and really makes it clear that older gaming wasn't magically better in all regards.