2 results for "41bc1a07e55dc556b660e50e881fe75f"
Some interesting facts about the development of Halo Wars:

The Halo Wars demo, which looks completely different from the final version, was the original vision for the game but the heads at Ensemble Studios hated the idea of creating another RTS, so they left the small team that originally pitched the idea to Microsoft (and miraculously got green light) to develop the game and allocated most of the budget and staff that was supposed to be dedicated to Halo Wars to creating a MOBA, as the directors at Ensemble Studios believed such games were the future.

Microsoft later showed up at Ensemble headquarters expecting to see progress on Halo Wars, but instead found a disappointing MOBA.

The executives canceled the MOBA without even hearing Ensemble Studios' proposal and forced the studio to work on Halo Wars or face legal actions.

Unfortunately, after severe crunch, the original Halo Wars team grew tired of all the pressure and decided to leave the project to the rest of Ensemble. They decided to scrap everything from the original vision and start from zero.

Ensemble's founder Tony Goodman, Bungie felt Microsoft's decision to let Ensemble work on a Halo game was "the whoring out of our franchise."

Halo Wars then was finish in a few months instead of the 2 development years that Microsoft paid.

That's why they look different; they're two completely different games.
Some interesting facts about the development of Halo Wars:

The Halo Wars demo, which looks completely different from the final version, was the original vision for the game but the heads at Ensemble Studios hated the idea of creating another RTS, so they left the small team that originally pitched the idea to Microsoft (and miraculously got green light) to develop the game and allocated most of the budget and staff that was supposed to be dedicated to Halo Wars to creating a MOBA, as the directors at Ensemble Studios believed such games were the future.

Microsoft later showed up at Ensemble headquarters expecting to see progress on Halo Wars, but instead found a disappointing MOBA.

The executives canceled the MOBA without even hearing Ensemble Studios' proposal and forced the studio to work on Halo Wars or face legal actions.

Unfortunately, after severe crunch, the original Halo Wars team grew tired of all the pressure and decided to leave the project to the rest of Ensemble. They decided to scrap everything from the original vision and start from zero.

Ensemble's founder Tony Goodman, Bungie felt Microsoft's decision to let Ensemble work on a Halo game was "the whoring out of our franchise."

Halo Wars then was finish in a few months instead of the 2 development years that Microsoft paid.

That's why they look different; they're two completely different games.