>>535720710
It could have been pretty interesting, yeah.
If we actually had more of the Naruto/anime/fantasy over the top influences, not GoT, and it really tried to do something interesting
If it wasn't so constantly funneled down into the barest of its themes, Clive might not have been such a boy scout devoid of any interesting dynamic with his villain.
>discrimination le bad
>blind religious faith le bad
>slavery le bad
>empire le bad
>freedom le good
>do what thou wilt le good
We've seen moral relativist/secular stories about progressive ideologies done 1000 times at this point already, and it is still old hat even when it's being done well.
If it was a party based RPG it absolutely could be saved though, because then it could actually become an interesting video game.
>>535721049
Clive instantly teleports around all the continents without a single logical explanation to this travel in game
His teleport monoliths are more powerful than Ultima is and more convenient than
Clive living in a wooden GoT world is not more fantastical than Garland having a flip phone in his fantasy kingdom
Garland is allowed to have his cassette player and street goth apparel in his fantasy because juxtaposition is literally at the very heart of Final Fantasy as a franchise
>>535722310
No you're right, it's nowhere near an actually competent action game like DMC5.
It has some good things with how it's built and the controls though. Especially when you have the three customized Eikons.
Once you get the real ability loadouts it can become genuinely a lot more fun because you're basically an invincible walking nuke.
But nothing you do actually matters. It was designed with those handicap rings in mind, and there are no challenges in any encounters.
Every encounter is the same brain dead garbage. That's the real problem with the game.
They only had any confidence to build encounters around the full Eikon suite, so much like XIII you're stuck playing an extended "hidden" tutorial.