Series: Iron Clad
(10) Traffic Tower Production Model explosion +50%
(20) Traffic Tower Production Model spawns Traffic Tower Production Model on death (once per enemy)
(20) Traffic Tower Production Model have +200% HP and +50% DEF
(10) 2 Traffic Tower Production Models spawn initially
(10) Traffic Tower Production Model can only take 70 times DEF/RES reduction
(10) Traffic Tower Production Model have +50% ATK
(10) Traffic Tower Production Model cannot be Silenced
Series: Overheated Laser
(10) Crossroads Production Model have +100% DEF and +70 RES
(10) Crossroads Production Model have +50% MSPD
(10) Crossroads Production Model have +2 weight
(10) Crossroads Production Model have +200% HP
(20) Crossroads Production Model have +300% ATK
(10) 1 Crossroads Production Model spawn initially at top
(10) 1 Crossroads Production Model spawn initially at bottom
Series: Constraint
(10) Planetary Debris need +10 attacks to move
(20) Gravity Switch can only be pressed by Block 3+ Operators
(10) 4 melee/5 ranged tiles are banned
(20) Caster and Sniper/Supporter and Specialist takes double cost
(10) Guards lose 150 HP/s for 10s on deployment
(10) Defenders are stunned for 10s on deployment
(10) Medics have -30 ASPD for 10s on deployment
(10) Vanguards have -75% ATK for 10s on deployment
Series: Radiant Blade
(10) Arc Frontliner (Leader) have +1 weight
(10) Arc Frontliner Leader will spawn instead of Arc Frontliner
(10) Arc Frontliner (Leader) have +100% ATK
(10) Arc Frontliner (Leader) have +100% DEF and +50% HP
Series: Powerful enemy
(20) Enemies have +40% ATK
(30) Enemies have +60% ATK
(10) Enemies take -25% Physical DMG
(15) Enemies take -35% Physical DMG
(10) Enemies take -25% Arts DMG
(15) Enemies take -35% Arts DMG