>>719166643
From what I've heard shit like ubisoft schools might actually be worse than arts degrees. Working at a "big studio" is not even remotely a guarantee of stability, and huge turnover of nobodies and tenured members alike mean that smallfries have basically no chance to get real experience nor pivot to something else. Those institutes are a flame to invite naive moths and grind them into dust, which is maybe a step above a literal scam. I just hope that older professionals commit some of their skills to manuals or somesuch, otherwise effective principles of "game design", drowned out by abstract academia and video essays, will end up as oral tradition.