I'm going to have to rethink how I do camera movement, there is noticeable snapping when stopping, when starting is okay but when stopping and it shifts from running->puffing->normal, each change is noticeable

I need to make the transitions smooth out, but all 3 are completely separate noise-based series generators, so I think I need to generate them in parallel and then cross fade them, but there is only one on the object at a time and I switch between the generator functions based on the state. So I'm thinking all I have to do is remove the current logic into some kind of a bit more abstract "noise source" and then make a "noise mixer" that takes in 3 inputs and allows me to tween the wet/dry mixes or something like that... not really sure exactly what way will work out the best
. Going to have to write out a plan I think.

>>536491413
dunno, I recommend NIkolay Naydenov's though

>>536489523
>>536489186
>Path of Achra
dude, that's some chaos funk looking ass and gameplay, though DESU chaos funk was pretty fun too I guess