Search results for "4f1414dbf845b57bedd29cd94e449584" in md5 (2)

/vg/ - /hdg/ - Helldivers General
Anonymous No.536461305
>>536379663
Reposting from last night:
>A cross between demons and the Umbra from WH40k. Make them unpredictable as hell, appearing out of nowhere (or shadows, or floating distortions in the air), teleporting, shifting, and displacing seemingly randomly, constantly changing in shape and size, and with no easily discernible range or pattern to their attacks (distance, breadth, type of attack).
>Some/all units have weakness to light and light-based weapons (perhaps in a manner similar to creatures from Alan Wake?)
>Mission modifiers based on increasing darkness and miasma depending on level of difficulty, necessitating flashlight attachments, flare pistol, and illumination flare stratagems on higher difficulties
>Orbital laser literally being a brilliant God-ray piercing into the overwhelming darkness on D10
I think it would be cool if AH leaned into different factions necessitating drastically different loadouts, with many items/strategem that would otherwise be considered pointless on one front nearly indispensable on another.
/vg/ - /hdg/ - Helldivers General
Anonymous No.536461114
>>536379663
Reposting from last night:
>A cross between demons and the Umbra from WH40k. Make them unpredictable as all hell, appearing out of nowhere (or shadows, or floating distortions in the air), teleporting, shifting, and displacing seemingly randomly, constantly changing in shape and size, and with no easily discernible range or pattern to their attacks (distance, breadth, type of attack).
>Some/all units have weakness to light and light-based weapons (perhaps in a manner similar to creatures from Alan Wake?)
>Mission modifiers based on increasing darkness and miasma depending on level of difficulty, necessitating flashlight attachments, flare pistol, and illumination flare stratagems on higher difficulties
>Orbital laser literally being a brilliant God-ray piercing into the overwhelming darkness on D10
I think it would be cool if AH leaned into different factions necessitating drastically different loadouts, with many items/strategem that would otherwise be considered pointless on one front nearly indispensable on another.