>>538318181
>Dark Grace

Straight to main menu, nice background music, there is something lurking behind the curtains.
Options and credits button don't do anything.
Starting a new game leads to some type of character creator, still placeholder menus and buttons.
In-game the graphics look really nice, game gives us hints of the controls.
Zooming the camera into first person allows us to see our cut off neck when looking behind which is unsettling.
Sometimes running with shift doesn't seem to allow jumping simultaneously.
Jumping seems rather floaty.
I'm a fan of this game's style, very early 2000s.
Moving away from a container should close the item dialog so you don't have to click the X to close.
You can get stuck behind doors when opening them.
The windup when attacking is brutal but it also makes the combat engaging, I need it needs to be adjusted slightly, hit detection also isn't great.
There's some kind of bug where I constantly hear running footsteps.
There is no pause menu to quit the game or adjust any options, need to ALT+F4 to quit.
Overall, I enjoyed what I saw of the game and I'm eager to see more and where it leads. I like the environment and assets style, it reminds me of old Harry Potter games. Still uncooked atm but what's there is already interesting.