>>544031881
>Talent1
When applying slow to an enemy, it increases your own aspd, which can be stacked up to several times
(She's a decel caster so her attacks apply slow on hit for ref)
>Talent2
Enemy within the attack range will be subject to a certain degree of fragile. If the enemy stays within the attack range of the Astgenne for more than a few seconds, the fragile will be further increased.
>S1
Attack power is increased, and the attack can bounce repeatedly between enemies, up to several times
>S2
The next attack targets several enemies farthest from the target point within the attack range, causing magic damage equivalent to a certain proportion of the attack power. The slow time caused by the attack is extended to several seconds, and the maximum number of enemies near the target are linked and pulled towards the target position with a certain force, causing the same magic damage at the same time.
>>>We have gladiia S3 at home
>S3
The attack range is expanded, the attack power is increased, the attack interval is shortened, and multiple enemies are continuously locked for the skill. The locked enemies will be linked to each other; each linked enemy will transfer a certain percentage of the incoming arts damage to other linked targets.
2 targets are linked together. If one of them dies it will automatically lock onto another enemy