This is my “LOADER5” build. Idea was to take default starter AC and make it bigger. So heavy weight parts that look similar to starting gear, Heavy machine gun instead of assault rifle, 10-cell missles instead of 4-cell. I mix and match on laser blade, the one with double-swing charge attack is technically bigger, but it behaves so differently to the starter one that it doesn’t really feel the same.

I wish AC6 had more parts. Everything is very distinct which is good, but I want more. There’s only one Gattling gun, I want at least 3
> pitifully weak one that cools down fast
> the defeault one we currently have
> massive heavy one that is impractical for all but tanks, make it super slow to spool-up, and take forever to cool down, but so crazy DPS if you time it right.

Stuff like that. Mild variation on weapons adds a lot of to variety because there’ll be a statistical niche, asthetic appeal, or even meme-shit like corporate loyalty reasons to use things even if they objectively arnt the meta option.