>>96553548
I'm planning something like this, 1 squad of special forces in places like Burma, LRDG, Vietnam, Soviet-afghan war, Rhodesia, etc. Coop skirmish game along the lines of Rangers of Shadow Deep meets the Missile Threat mercenary air campaign meets Metal Gear Solid. It will be relatively rules light gameplay, but some inventory, weight and ammo management and XP system. Realistic weapon and magazine weights and magazine sizes.
Enemies will be driven by a simple flowchart and will patrol (unlike rangers shadow deep where they move directly towards you), so options for stealth instead of brute force.

The idea is to have a core system that can handle multiple conflicts, then just adjust the weapons, enemies and random events to suit each conflict. You could play as allied special forces, or VC/ NVA or Japanese patrols, so options for both sides.

Would be cool to do something on stay behind forces too, say late 70s early 80 cold war gone hot where Soviets have advanced over your position and you need to call in srikes and survive as long as possible.

Pic is the cover for the Vietnam version, teaming up with Flytrap Digital who do awesome operator minis