>>536881334
That wasn't me complaining. Thanks for the compliment though.
>>536882362
Just floating text might work, will test, thanks.
>>536882219
Pic related: I have a tween ready to iris wipe to make it look more thought-like, hadn't implemented it yet. Tried secondary bubbles so it was "growing" from the player's head, but took up even more screen space.
>>536882614
But I hate writing. If the thought bubbles don't work I'll remove and he'll be relegated to writing the collectible books only. Gameplay first.
>>536882950
That's just placeholder text so not very reflective of his work.
>>536883139
>>536885393
>>536886732
Already tried dynamic sizing, but it was becoming far too complex for a test feature. Settled on this fixed size, but you're all right; a smaller default size would probably be better.
>>536883513
Considered full screen messages but feel like it would slow down the game too much. These are puzzles that can take seconds to solve/fail, so adding in a second or two "you died" screen would be annoying.
>>536884629
I didn't pay anything, he's a friend. I'm programming a video game because I like programming and video games.