I am going to be implementing a miscast mechanic into my magic system.
It's roll under stat (WIL) for a successful cast. I was originally just going to go with critical failures or just straight up failed casts causing miscasts.
But I had the idea of tying the miscast to a different stat like INT or LCK on the same roll.
Do you think that is too clunky and annoying for players?
I already made this neat miscast generator on perchance, I was originally going to ask if anyone had an idea of how to convert it for P&P use but the more I look at it the more it looks fine to me. I could probably provide roll tables for the key words easily.